We believe the KidsRoom is the first multi-person, fully-automated, interactive, narrative environment ever constructed using non-encumbering sensors. The perceptual system that drives the KidsRoom is outlined elsewhere(Bobick et al. 1996). This paper describes our design goals, successes, and failures including sev-eral general observations that may be of interest to other designers of perceptually-based interactive en-vironments. I Introduction and Goals We are investigating the technologies required to build perceptually-based interactive and immersive spaces--spaces that respond to people’s actions in a real, physical space by augmenting the environment with graphics, video
In this paper, we reflect on our experiences of designing, developing, implementing and using real w...
The interactive inner space has become an integral part of the internal spaces that aim to spread cu...
In this paper, a specific course, HCI advanced course, is the frame of reference. A research project...
Limited access to space, costly props, and complicated authoring technologies are among the many rea...
Limited access to space, costly props, and complicated authoring technologies are among the many rea...
Limited access to space, costly props, and complicated authoring technologies are among the many rea...
Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program...
We envision that the physical architectural space we inhabit will be a new form of interfacebetween ...
This paper focuses on children’s responses about the design of two images of interior classroom envi...
The responsibility of the designer is to understand the unique perspective of the users, in order to...
\u3cp\u3eAmbient Intelligent environments are interactive environments that can sense human behaviou...
Multimedia technology offers instructional designers an unprecedented opportunity to create richly i...
Ambient Intelligent environments are interactive environments that sense human behaviour and can res...
Interactive workspaces and immersive virtual environments have come under academic and industry scru...
Interactive installations for public spaces are a particular kind of interactive systems, the design...
In this paper, we reflect on our experiences of designing, developing, implementing and using real w...
The interactive inner space has become an integral part of the internal spaces that aim to spread cu...
In this paper, a specific course, HCI advanced course, is the frame of reference. A research project...
Limited access to space, costly props, and complicated authoring technologies are among the many rea...
Limited access to space, costly props, and complicated authoring technologies are among the many rea...
Limited access to space, costly props, and complicated authoring technologies are among the many rea...
Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program...
We envision that the physical architectural space we inhabit will be a new form of interfacebetween ...
This paper focuses on children’s responses about the design of two images of interior classroom envi...
The responsibility of the designer is to understand the unique perspective of the users, in order to...
\u3cp\u3eAmbient Intelligent environments are interactive environments that can sense human behaviou...
Multimedia technology offers instructional designers an unprecedented opportunity to create richly i...
Ambient Intelligent environments are interactive environments that sense human behaviour and can res...
Interactive workspaces and immersive virtual environments have come under academic and industry scru...
Interactive installations for public spaces are a particular kind of interactive systems, the design...
In this paper, we reflect on our experiences of designing, developing, implementing and using real w...
The interactive inner space has become an integral part of the internal spaces that aim to spread cu...
In this paper, a specific course, HCI advanced course, is the frame of reference. A research project...