The combination of virtual reality (VR) and brain measurements is a promising development of HCI, but the maturation of this paradigm requires more knowledge about how brain activity is influenced by parameters of VR applications. To this end we investigate the influence of two prominent VR parameters, 3d-motion and interactivity, while brain activity is measured for a mental rotation task, using functional MRI (fMRI). A mental rotation network of brain areas is identified, matching previous results. The addition of interactivity increases the activation in core areas of this network, with more profound effects in frontal and preparatory motor areas. The increases from 3d-motion are restricted to primarily visual areas. We relate these effe...
The synergy of perceptual psychology, technology, and neuroscience can be used to comprehend how vir...
Functional magnetic resonance imaging (fMRI) is a powerful research tool to understand the neural un...
We used functional magnetic resonance imaging (fMRI) to map brain activation during: i) a VR-based m...
We have developed a system where the combination of functional brain imaging (fMRI) and Virtual Real...
This fMRI work studies brain activity of healthy volunteers who manipulated a virtual object in the ...
The Rehabilitation Gaming System (RGS) has been designed as a flexible, virtual-reality (VR)-based d...
Different studies suggest that Virtual Reality (VR) is an effective tool for behavioural health, wit...
Virtual reality (VR) is a promising tool to promote motor (re)learning in healthy users and brain-in...
The goal of this project is to develop, validate and test three aspects of a 3D video game environme...
<div><p>This fMRI work studies brain activity of healthy volunteers who manipulated a virtual object...
In humans, the extent to which body-based cues, such as vestibular, somatosensory, and motoric cues,...
The use of virtual reality (VR) technology in marketing, education and training is growing rapidly. ...
This article reports a first attempt to assess the cognitive processing that takes place in virtual ...
The use of Brain-Computer Interface (BCI) technology in neurorehabilitation provides new strategies ...
[EN] In the field of virtual reality (VR), many efforts have been made to analyze presence, the sens...
The synergy of perceptual psychology, technology, and neuroscience can be used to comprehend how vir...
Functional magnetic resonance imaging (fMRI) is a powerful research tool to understand the neural un...
We used functional magnetic resonance imaging (fMRI) to map brain activation during: i) a VR-based m...
We have developed a system where the combination of functional brain imaging (fMRI) and Virtual Real...
This fMRI work studies brain activity of healthy volunteers who manipulated a virtual object in the ...
The Rehabilitation Gaming System (RGS) has been designed as a flexible, virtual-reality (VR)-based d...
Different studies suggest that Virtual Reality (VR) is an effective tool for behavioural health, wit...
Virtual reality (VR) is a promising tool to promote motor (re)learning in healthy users and brain-in...
The goal of this project is to develop, validate and test three aspects of a 3D video game environme...
<div><p>This fMRI work studies brain activity of healthy volunteers who manipulated a virtual object...
In humans, the extent to which body-based cues, such as vestibular, somatosensory, and motoric cues,...
The use of virtual reality (VR) technology in marketing, education and training is growing rapidly. ...
This article reports a first attempt to assess the cognitive processing that takes place in virtual ...
The use of Brain-Computer Interface (BCI) technology in neurorehabilitation provides new strategies ...
[EN] In the field of virtual reality (VR), many efforts have been made to analyze presence, the sens...
The synergy of perceptual psychology, technology, and neuroscience can be used to comprehend how vir...
Functional magnetic resonance imaging (fMRI) is a powerful research tool to understand the neural un...
We used functional magnetic resonance imaging (fMRI) to map brain activation during: i) a VR-based m...