Graphical games (GG) provide compact representations of multiplayer games involving large populations of agents when influences among them have some locality property. The no-tion of pure Nash equilibrium (PNE), not requiring random-ized strategies, is a fundamental stability concept. However, recent results show that for many natural topologies, a PNE is very unlikely to exist when the number of agents is large, which challenges the relevance of PNE in large GG. In this paper, we investigate how far we can get from the notion of individual stability captured by the concept of PNE, by only requiring agents to be almost in best-response (-Nash), or by requiring almost all agents to be in best-response. We study these approximated notions of ...
We study how the structure of the interaction graph of a game affects the existence of pure Nash equ...
In light of much recent interest in finding a model of multi-player multi-action games that allows f...
We investigate complexity issues related to pure Nash equilibria of strategic games. We show that, e...
We treat PNE-GG, the problem of deciding the existence of a Pure Nash Equilibrium in a graphical gam...
AbstractA widely accepted rational behavior for non-cooperative players is based on the notion of Na...
This paper studies the likelihood of the existence of a pure Nash equilibrium (PNE) in random payoff...
This paper addresses the problem of fair equilibrium selection in graphical games. Our approach is b...
In the network creation game with n vertices, every vertex (a player) buys a set of adjacent edges, ...
Consider the problem of a group of agents trying to find a stable strategy profile for a joint inter...
We introduce NashProp, an iterative and local message-passing algorithm for computing Nash equilibri...
In this paper we consider the connection game, a simple network design game with in-dependent selfis...
Abstract — This paper studies n-person simultaneous-move games with linear best response function, w...
We investigate complexity issues related to pure Nash equilibria of strategic games. We show that, e...
The problem of Nash equilibrium seeking is investigated in a networked game. The game is defined as ...
We survey a research line recently initiated by Mavronicolas et al. [14, 15, 16], concerning a strat...
We study how the structure of the interaction graph of a game affects the existence of pure Nash equ...
In light of much recent interest in finding a model of multi-player multi-action games that allows f...
We investigate complexity issues related to pure Nash equilibria of strategic games. We show that, e...
We treat PNE-GG, the problem of deciding the existence of a Pure Nash Equilibrium in a graphical gam...
AbstractA widely accepted rational behavior for non-cooperative players is based on the notion of Na...
This paper studies the likelihood of the existence of a pure Nash equilibrium (PNE) in random payoff...
This paper addresses the problem of fair equilibrium selection in graphical games. Our approach is b...
In the network creation game with n vertices, every vertex (a player) buys a set of adjacent edges, ...
Consider the problem of a group of agents trying to find a stable strategy profile for a joint inter...
We introduce NashProp, an iterative and local message-passing algorithm for computing Nash equilibri...
In this paper we consider the connection game, a simple network design game with in-dependent selfis...
Abstract — This paper studies n-person simultaneous-move games with linear best response function, w...
We investigate complexity issues related to pure Nash equilibria of strategic games. We show that, e...
The problem of Nash equilibrium seeking is investigated in a networked game. The game is defined as ...
We survey a research line recently initiated by Mavronicolas et al. [14, 15, 16], concerning a strat...
We study how the structure of the interaction graph of a game affects the existence of pure Nash equ...
In light of much recent interest in finding a model of multi-player multi-action games that allows f...
We investigate complexity issues related to pure Nash equilibria of strategic games. We show that, e...