Virtual Worlds (VWs) platforms and applications provide a practical implementation of the Metaverse concept. These applications, as highly inmersive and interactive 3D envi-ronments, have become very popular in social networks and games domains. The existence of a set of open platforms like OpenSim or OpenCobalt have played a major role in the popularization of this technology and they open new excit-ing research areas. One of these areas is behaviour analysis. In virtual world, the user (or avatar) can move and inter-act within an artificial world with a high degree of freedom. The movements and iterations of the avatar can be monitor-ized, and hence this information can be analysed to obtain interesting behavioural patterns. Usually, only...
This paper presents a visualization tool set that can be used to visualize the evolution of three-di...
Human communication comprises a complex and dynamic interplay of verbal and nonverbal communication ...
Virtual worlds and massively-multiplayer online games are rich sources of information about large-sc...
This is the author's version of the work. It is posted here for your personal use. Not for redistrib...
VirtualWorlds (VW) have gained popularity in the last years in domains like training or education ma...
Abstract. This paper presents work on a new platform for producing realistic group conversation dyna...
This paper presents a new approach for generating believable social behavior in avatars. The focus i...
Most networked virtual communities, such as MUDs (Multi-User Domains), where people meet in a virtua...
Space syntax research has found that patterns of pedestrian and vehicular movement are strongly corr...
Avatars, representations of people in virtual environments, are subject to human control. However, f...
Avatars, representations of people in virtual environments, are subject to human control. However, f...
Immersive Virtual Reality Environments that can be accessed through multimodal natural interfaces wi...
Real-time control of three-dimensional avatars is an important problem in the context of computer ga...
Real-time control of three-dimensional avatars is an important problem in the context of computer ga...
Immersive Virtual Reality Environments that can be accessed through multimodal natural interfaces wi...
This paper presents a visualization tool set that can be used to visualize the evolution of three-di...
Human communication comprises a complex and dynamic interplay of verbal and nonverbal communication ...
Virtual worlds and massively-multiplayer online games are rich sources of information about large-sc...
This is the author's version of the work. It is posted here for your personal use. Not for redistrib...
VirtualWorlds (VW) have gained popularity in the last years in domains like training or education ma...
Abstract. This paper presents work on a new platform for producing realistic group conversation dyna...
This paper presents a new approach for generating believable social behavior in avatars. The focus i...
Most networked virtual communities, such as MUDs (Multi-User Domains), where people meet in a virtua...
Space syntax research has found that patterns of pedestrian and vehicular movement are strongly corr...
Avatars, representations of people in virtual environments, are subject to human control. However, f...
Avatars, representations of people in virtual environments, are subject to human control. However, f...
Immersive Virtual Reality Environments that can be accessed through multimodal natural interfaces wi...
Real-time control of three-dimensional avatars is an important problem in the context of computer ga...
Real-time control of three-dimensional avatars is an important problem in the context of computer ga...
Immersive Virtual Reality Environments that can be accessed through multimodal natural interfaces wi...
This paper presents a visualization tool set that can be used to visualize the evolution of three-di...
Human communication comprises a complex and dynamic interplay of verbal and nonverbal communication ...
Virtual worlds and massively-multiplayer online games are rich sources of information about large-sc...