We propose a method called Selection by Performance Prediction (SPP) which allows one, when faced with a particular problem instance, to select a Branch and Bound algorithm from among several promising ones. This method is based on Knuth’s sampling method which estimates the efficiency of a backtrack program on a particular instance by iteratively generating ran-dom paths in the search tree. We present a simple adaptation of this estimator in the field of combinato-rial optimization problems, more precisely for an ex-tension of the maximal constraint satisfaction frame-work. Experiments both on random and strongly struc-tured instances show that, in most cases, the proposed method is able to select, from a candidate list, the best algorithm...
We present in this paper a new approach that uses supervised machine learning techniques to improve ...
Branch-and-bound is a widely used method in combinatorial optimization, in-cluding mixed integer pro...
In general, solving Global Optimization (GO) problems by Branch-and-Bound (B&B) requires a huge comp...
AbstractWe investigate the branch-and-bound method for solving nonconvex optimization problems. Trad...
International audienceSparse optimization focuses on finding a solution to least-squares problems wi...
In line with the growing trend of using machine learning to improve solving of combinatorial optimis...
Many constraint satisfaction problems are combinatorically explosive, i.e. have far too many solutio...
The Algorithm Selection Problem is to select the most appropriate way for solving a problem given a ...
The problem of searching for randomly moving targets such as children and submarines is known to be...
Branch and Bound (B&B) algorithms are known to exhibit an irregularity of the search tree. Therefore...
Branch-and-bound (B&B) algorithms, and extensions such as branch-and-price (B&P) are powerful tools ...
International audienceLandscape-aware algorithm selection approaches have so far mostly been relying...
We describe in this paper a new approach to parallelize branch-and-bound on a certain number of proc...
Abstract. Machine learning can be utilized to build models that predict the runtime of search algori...
We investigate the feasibility of predicting important per-formance criteria of heuristics for a rea...
We present in this paper a new approach that uses supervised machine learning techniques to improve ...
Branch-and-bound is a widely used method in combinatorial optimization, in-cluding mixed integer pro...
In general, solving Global Optimization (GO) problems by Branch-and-Bound (B&B) requires a huge comp...
AbstractWe investigate the branch-and-bound method for solving nonconvex optimization problems. Trad...
International audienceSparse optimization focuses on finding a solution to least-squares problems wi...
In line with the growing trend of using machine learning to improve solving of combinatorial optimis...
Many constraint satisfaction problems are combinatorically explosive, i.e. have far too many solutio...
The Algorithm Selection Problem is to select the most appropriate way for solving a problem given a ...
The problem of searching for randomly moving targets such as children and submarines is known to be...
Branch and Bound (B&B) algorithms are known to exhibit an irregularity of the search tree. Therefore...
Branch-and-bound (B&B) algorithms, and extensions such as branch-and-price (B&P) are powerful tools ...
International audienceLandscape-aware algorithm selection approaches have so far mostly been relying...
We describe in this paper a new approach to parallelize branch-and-bound on a certain number of proc...
Abstract. Machine learning can be utilized to build models that predict the runtime of search algori...
We investigate the feasibility of predicting important per-formance criteria of heuristics for a rea...
We present in this paper a new approach that uses supervised machine learning techniques to improve ...
Branch-and-bound is a widely used method in combinatorial optimization, in-cluding mixed integer pro...
In general, solving Global Optimization (GO) problems by Branch-and-Bound (B&B) requires a huge comp...