Multimedia applications are an increasingly important workload for a large range of systems in-cluding handheld computers, laptops, and desktops. It is expected that general-purpose processors will be increasingly employed for such workloads; however, there are still some shortcomings that they need to overcome. One shortcoming of general-purpose architectures results from their use of complex techniques (e.g., out-of-order issue, dynamic branch prediction, and caches) for high performance. It is conjectured that these complex features result in highly unpredictable execution times, making these architectures unsuitable for meeting the real-time requirements of multimedia applications. There is, however, little quantitative data to support ...
Memory performance becomes a dominant factor for today’s microprocessor applications. In this paper,...
This paper reports on a set of experiments that measure the amount of CPU processing needed to decod...
Software-based multimedia systems that deal with real-time audio, video and graphics processing are ...
Multimedia applications are an increasingly important workload for general-purpose processors. This ...
One of the challenges for characterizing and modeling realistic multimedia applications is the lack ...
The caching behavior of multimedia applications has been de-scribed as having high instruction refer...
ii Working with modern architectures for high performance applications is increasingly more diffi-cu...
Development costs and time-to-market of software-intensive media processing systems can be reduced w...
Processor architectures have been evolving quickly since the introduction of the central processing ...
Execution time analysis forms an important part of design space and hardware architectural explorati...
Increasing demand for multimedia applications (MMAs) by general-purpose processor (GPP) users leads ...
This paper aims to provide a quantitative understanding of the performance of image and video proces...
Abstract — The efficient processing of MultiMedia Applications (MMAs) is currently one of the main b...
In this paper we address the “rate analysis ” problem for media-processing platforms consisting of m...
121 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2003.We next apply the above findi...
Memory performance becomes a dominant factor for today’s microprocessor applications. In this paper,...
This paper reports on a set of experiments that measure the amount of CPU processing needed to decod...
Software-based multimedia systems that deal with real-time audio, video and graphics processing are ...
Multimedia applications are an increasingly important workload for general-purpose processors. This ...
One of the challenges for characterizing and modeling realistic multimedia applications is the lack ...
The caching behavior of multimedia applications has been de-scribed as having high instruction refer...
ii Working with modern architectures for high performance applications is increasingly more diffi-cu...
Development costs and time-to-market of software-intensive media processing systems can be reduced w...
Processor architectures have been evolving quickly since the introduction of the central processing ...
Execution time analysis forms an important part of design space and hardware architectural explorati...
Increasing demand for multimedia applications (MMAs) by general-purpose processor (GPP) users leads ...
This paper aims to provide a quantitative understanding of the performance of image and video proces...
Abstract — The efficient processing of MultiMedia Applications (MMAs) is currently one of the main b...
In this paper we address the “rate analysis ” problem for media-processing platforms consisting of m...
121 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2003.We next apply the above findi...
Memory performance becomes a dominant factor for today’s microprocessor applications. In this paper,...
This paper reports on a set of experiments that measure the amount of CPU processing needed to decod...
Software-based multimedia systems that deal with real-time audio, video and graphics processing are ...