Abstract—This paper examines the competitive dynamics in a standard-based industry through a historical observation of the U.S. home video game industry. The paper focuses on the theo-retical issues of switching costs, installed base, and complemen-tary goods as critical factors of dominant designs and firm suc-cess in a network-based industry. Our analysis reveals multiple stages of technological innovations and changes of market lead-ership and industry standards during a relatively short history of the industry. The industry exhibits six generations of techno-logical changes in video game consoles and complementary prod-ucts, with each generation represented by a new set of competitors, dominant designs, and market leaders out-competing ...
Certain geographical markets might act as lead-markets for innovation, the geographical market in wh...
This paper focuses on technology battles that are fought in network industries. The literature prima...
The video game industry has made remarkable progress in both sales and general acceptance as a viabl...
Several generations of video game consoles have competed in the market since 1972. Overall, the enti...
Sweeping advancements in digital technology have greatly influenced the evolution of every industry ...
Many companies innovate in their products in a certain industry, and when more than one innovation f...
Technological innovation has changed business models across multiple industries – retail (Amazon), ...
Video game industry has undergone the drastic changes for forty-year history. The purpose of this st...
The purpose of this thesis is to present and analyze the innovations in the home video game industry...
Thesis (M.B.A.)--Massachusetts Institute of Technology, Sloan School of Management, 2013.Cataloged f...
The rapid developing product and service markets and developments in information technologies have a...
This dissertation provides a framework to understand the evolution of compatibility standards in hig...
Using data from the 128 bit video game industry this paper evaluates the incentives for hardware fir...
This paper deals with the video game console market. We are not interested here in portable consoles...
This paper examines the importance of indirect network effects in the U.S.video game market between ...
Certain geographical markets might act as lead-markets for innovation, the geographical market in wh...
This paper focuses on technology battles that are fought in network industries. The literature prima...
The video game industry has made remarkable progress in both sales and general acceptance as a viabl...
Several generations of video game consoles have competed in the market since 1972. Overall, the enti...
Sweeping advancements in digital technology have greatly influenced the evolution of every industry ...
Many companies innovate in their products in a certain industry, and when more than one innovation f...
Technological innovation has changed business models across multiple industries – retail (Amazon), ...
Video game industry has undergone the drastic changes for forty-year history. The purpose of this st...
The purpose of this thesis is to present and analyze the innovations in the home video game industry...
Thesis (M.B.A.)--Massachusetts Institute of Technology, Sloan School of Management, 2013.Cataloged f...
The rapid developing product and service markets and developments in information technologies have a...
This dissertation provides a framework to understand the evolution of compatibility standards in hig...
Using data from the 128 bit video game industry this paper evaluates the incentives for hardware fir...
This paper deals with the video game console market. We are not interested here in portable consoles...
This paper examines the importance of indirect network effects in the U.S.video game market between ...
Certain geographical markets might act as lead-markets for innovation, the geographical market in wh...
This paper focuses on technology battles that are fought in network industries. The literature prima...
The video game industry has made remarkable progress in both sales and general acceptance as a viabl...