A virtual 3-dimension city model is a sophisticated application of geoinformatic systems as it represents layouts, activities and functionalities of a real-world community. To enable human users to better visualize their living spaces, a virtual reality city model must be both immersive and accurately re-created. Visualization of city models in such environments is a combination of many challenging and laborious tasks, one of which is the texturing of building models façade. To improve the photo-realism and textural information of the building model façade, close-range digital photographs of buildings are taken at oblique angles and used to texture the building models. This paper will show that by taking oblique views of buildings, we are a...
This paper proposes an in-line method for the simplified reconstruction of city buildings from nadir...
In this paper we present a method which progresses towards automatically generating the texture maps...
The rapid and efficient creation of virtual environments has become a crucial part of virtual realit...
Many methods exist for automatically generating three dimensional models of urban environments at va...
Many methods exist for automatically generating three dimensional models of urban environments at va...
The reconstruction of 3D city models has matured to the point where large data sets are now availabl...
This paper describes an innovation in the field of texture creation for the construction of Visually...
In this paper we present a method which progresses towards automatically generating the texture maps...
Developing realistic 3D models of cities provides designers, planners, the public, and the others wi...
In recent years, the photorealistic 3D city models are increasingly important in various geospatial ...
Large scale city models textured with aerial images are well suited for bird-eye navigation but gene...
This paper proposes a method for the reconstruction of city buildings with automatically derived tex...
In this paper we present a method which progresses towards automatically generating the texture maps...
The generation of photo-realistic city model is an important task for many geospatial applications, ...
Large scale city models textured with aerial images are well suited for bird-eye navigation but gene...
This paper proposes an in-line method for the simplified reconstruction of city buildings from nadir...
In this paper we present a method which progresses towards automatically generating the texture maps...
The rapid and efficient creation of virtual environments has become a crucial part of virtual realit...
Many methods exist for automatically generating three dimensional models of urban environments at va...
Many methods exist for automatically generating three dimensional models of urban environments at va...
The reconstruction of 3D city models has matured to the point where large data sets are now availabl...
This paper describes an innovation in the field of texture creation for the construction of Visually...
In this paper we present a method which progresses towards automatically generating the texture maps...
Developing realistic 3D models of cities provides designers, planners, the public, and the others wi...
In recent years, the photorealistic 3D city models are increasingly important in various geospatial ...
Large scale city models textured with aerial images are well suited for bird-eye navigation but gene...
This paper proposes a method for the reconstruction of city buildings with automatically derived tex...
In this paper we present a method which progresses towards automatically generating the texture maps...
The generation of photo-realistic city model is an important task for many geospatial applications, ...
Large scale city models textured with aerial images are well suited for bird-eye navigation but gene...
This paper proposes an in-line method for the simplified reconstruction of city buildings from nadir...
In this paper we present a method which progresses towards automatically generating the texture maps...
The rapid and efficient creation of virtual environments has become a crucial part of virtual realit...