This work presents a novel and generic data-driven method for recognizing human full body ac-tions from live motion data originating from various sources. The method queries an annotated motion capture database for similar motion segments, capable to handle temporal deviations from the original motion. The approach is online-capable, works in realtime, requires virtually no pre-processing and is shown to work with a variety of feature sets extracted from input data including positional data, sparse accelerometer signals, skeletons extracted from depth sensors and even video data. Evaluation is done by comparing against a frame-based Support Vector Machine ap-proach on a freely available motion capture database as well as a database containi...
Human action recognition, defined as the understanding of the human basic actions from video streams...
We propose a video graph based human action recognition framework. Given an input video sequence, w...
This thesis addresses the problem of human action recognition in realistic video data, such as movie...
In this paper we introduce a novel, simple, and efficient method for human action recognition based ...
We address action recognition in videos by modeling the spatial-temporal structures of human poses. ...
Interpreting human activity from video is at the core of a wide spectrum of applications such as con...
Action recognition plays an important role in various applications, including smart homes and person...
Abstract—We propose a novel method to model human actions by explicitly coding motion and structure ...
This paper presents a method to recognize human actions from sequences of depth maps. Specifically, ...
We propose a novel method to model human actions by explicitly coding motion and structure features ...
In this paper, we propose a novel feature type to recognize human actions from video data. By combin...
Abstract Human action analysis based on 3D imaging is an emerging topic. This paper presents an appr...
This paper presents a unified framework for recognizing human action in video using human pose estim...
This paper proposes a framework for human action recognition (HAR) by using skeletal features from d...
The aim of this thesis is to develop discriminative and efficient representations of human actions i...
Human action recognition, defined as the understanding of the human basic actions from video streams...
We propose a video graph based human action recognition framework. Given an input video sequence, w...
This thesis addresses the problem of human action recognition in realistic video data, such as movie...
In this paper we introduce a novel, simple, and efficient method for human action recognition based ...
We address action recognition in videos by modeling the spatial-temporal structures of human poses. ...
Interpreting human activity from video is at the core of a wide spectrum of applications such as con...
Action recognition plays an important role in various applications, including smart homes and person...
Abstract—We propose a novel method to model human actions by explicitly coding motion and structure ...
This paper presents a method to recognize human actions from sequences of depth maps. Specifically, ...
We propose a novel method to model human actions by explicitly coding motion and structure features ...
In this paper, we propose a novel feature type to recognize human actions from video data. By combin...
Abstract Human action analysis based on 3D imaging is an emerging topic. This paper presents an appr...
This paper presents a unified framework for recognizing human action in video using human pose estim...
This paper proposes a framework for human action recognition (HAR) by using skeletal features from d...
The aim of this thesis is to develop discriminative and efficient representations of human actions i...
Human action recognition, defined as the understanding of the human basic actions from video streams...
We propose a video graph based human action recognition framework. Given an input video sequence, w...
This thesis addresses the problem of human action recognition in realistic video data, such as movie...