This paper describes the NECA MNLG; a fully implemented Multimodal Natu-ral Language Generation module. The MNLG is deployed as part of the NECA system which generates dialogues be-tween animated agents. The genera-tion module supports the seamless inte-gration of full grammar rules, templates and canned text. The generator takes in-put which allows for the specification of syntactic, semantic and pragmatic con-straints on the output.
The human-computer dialogue field is nowadays a rather developed technology and research branch in i...
Abstract. In this paper a conceptual model for the design and construction of interactive multimodal...
It is envisioned that autonomous software agents that can communicate using speech and gesture will ...
This paper describes the NECA MNLG; a fully implemented Multimodal Natural Language Generation modul...
and other research outputs A Flexible pragmatics-driven language generator for animated agent
Many natural language dialogue systems make use of `canned text' for output generation. This approac...
This paper presents the NECA approach to the generation of dialogues between Embodied Conversational...
Title: Novel Methods for Natural Language Generation in Spoken Dialogue Systems Author: Ondřej Dušek...
Developing an embodied conversational agent that is able to exhibit a human-like behavior while comm...
In this paper we introduce a system that automatically adds different types of non-verbal behavior t...
Human communication is naturally multimodal. People normally interact through several communication ...
International audienceIntelligent multimedia presentation systems (IMMPS) have to take into account ...
Abstract This paper describes an animated conversa-tional agent called Kare1 which integrates a talk...
We present a formalism for specifying verbal and non-verbal output from a multi-modal dialogue syste...
This paper presents the NECA approach to the generation of dialogues between Embodied Conversational...
The human-computer dialogue field is nowadays a rather developed technology and research branch in i...
Abstract. In this paper a conceptual model for the design and construction of interactive multimodal...
It is envisioned that autonomous software agents that can communicate using speech and gesture will ...
This paper describes the NECA MNLG; a fully implemented Multimodal Natural Language Generation modul...
and other research outputs A Flexible pragmatics-driven language generator for animated agent
Many natural language dialogue systems make use of `canned text' for output generation. This approac...
This paper presents the NECA approach to the generation of dialogues between Embodied Conversational...
Title: Novel Methods for Natural Language Generation in Spoken Dialogue Systems Author: Ondřej Dušek...
Developing an embodied conversational agent that is able to exhibit a human-like behavior while comm...
In this paper we introduce a system that automatically adds different types of non-verbal behavior t...
Human communication is naturally multimodal. People normally interact through several communication ...
International audienceIntelligent multimedia presentation systems (IMMPS) have to take into account ...
Abstract This paper describes an animated conversa-tional agent called Kare1 which integrates a talk...
We present a formalism for specifying verbal and non-verbal output from a multi-modal dialogue syste...
This paper presents the NECA approach to the generation of dialogues between Embodied Conversational...
The human-computer dialogue field is nowadays a rather developed technology and research branch in i...
Abstract. In this paper a conceptual model for the design and construction of interactive multimodal...
It is envisioned that autonomous software agents that can communicate using speech and gesture will ...