This paper describes a system platform for virtual human agents simulations that is able to coherently manage the shared virtual environment. Our “agent common environment ” (ACE) provides built-in commands for perception and for acting, while the in-between step of reasoning and behavior computation is defined through an external, extendible, and parameterized collection of behavioral plug-ins. Such plug-ins are of two types: the first type defines agent-object interactivity by using a feature modeling approach, and the second type controls the reasoning and behavior of each agent through scripted modules. Our system is analyzed in this paper and a simulation example integrating some modules with a Lisp behavioral system is shown
Abstract. This paper proposes a paradigm for specification of virtual human agents ’ level of autono...
Creating virtual scenarios that simulate a substantial human population with typical and varied beha...
International audienceMany simulations of virtual environments involve realistically behaving autono...
This paper describes a system platform for virtual human agents simulations that is able to coherent...
This paper shows a new approach to model and control interactive objects for simulations with virtua...
As artificial intelligence (AI) systems and behavior models in military simulations become increasin...
In this paper, we first try to identify which mechanisms should be simulated in order to implement t...
As artificial intelligence (AI) systems and behavior models in military simulations become increasin...
A system for controlling the behaviors of an interactive human-like agent, and executing them in rea...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
With increasing sophistication in modeling interpersonal interactions, including cultural and social...
Autonomous virtual humans must be able to solve problems in their virtual environment. Starting from...
We describe an approach to construct interactive virtual environments, which are suitable for the de...
In this paper, we first try to identify which mechanisms are to be simulated in order to implement t...
This paper presents a framework for visually simulating the behaviour of actors in virtual en-vironm...
Abstract. This paper proposes a paradigm for specification of virtual human agents ’ level of autono...
Creating virtual scenarios that simulate a substantial human population with typical and varied beha...
International audienceMany simulations of virtual environments involve realistically behaving autono...
This paper describes a system platform for virtual human agents simulations that is able to coherent...
This paper shows a new approach to model and control interactive objects for simulations with virtua...
As artificial intelligence (AI) systems and behavior models in military simulations become increasin...
In this paper, we first try to identify which mechanisms should be simulated in order to implement t...
As artificial intelligence (AI) systems and behavior models in military simulations become increasin...
A system for controlling the behaviors of an interactive human-like agent, and executing them in rea...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
With increasing sophistication in modeling interpersonal interactions, including cultural and social...
Autonomous virtual humans must be able to solve problems in their virtual environment. Starting from...
We describe an approach to construct interactive virtual environments, which are suitable for the de...
In this paper, we first try to identify which mechanisms are to be simulated in order to implement t...
This paper presents a framework for visually simulating the behaviour of actors in virtual en-vironm...
Abstract. This paper proposes a paradigm for specification of virtual human agents ’ level of autono...
Creating virtual scenarios that simulate a substantial human population with typical and varied beha...
International audienceMany simulations of virtual environments involve realistically behaving autono...