In this paper, we present two methods to compress colored 3D triangular meshes in a progressive way. Although many progressive algorithms exist for efficient encoding of connectivity and geometry, none of these techniques consider the color data in spite of its considerable size. Based on the powerful progressive algorithm from Alliez and Desbrun [All01a], we propose two extensions for progressive encoding and reconstruction of vertex colors: a prediction-based method and a mapping table method. In the first one, after transforming the initial RGB space into the Lab space, each vertex color is predicted by a specific scheme using information of its neighboring vertices. The second method considers a mapping table with reduced number of poss...
International audienceProgressive mesh compression techniques have reached very high compression rat...
AbstractA new progressive compression algorithm for arbitrary topology with highly detailed triangle...
The maximum compression, efficient transmission and fast rendering of geometric models is a complex ...
In this paper, we present two methods to compress colored 3D triangular meshes in a progressive way....
International audienceThis paper presents a new lossless, cluster-based randomly-accessible and prog...
Most systems that support the visual interaction with 3D models use shape representations based on t...
International audienceThis paper proposes a new lossy to lossless progressive compression scheme for...
In this paper, we propose a compression algorithm for color data in 3D semi-regular meshes. To enabl...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models...
In this work, we propose improvements on a state-of-the-art scheme for progressive triangular mesh c...
International audienceIn this paper we introduce a novel approach for progressive transmission of th...
Previous work on progressive mesh compression focused on triangle meshes but meshes containing other...
International audienceRecent advances in digitization of geometry and radiometry generate in routine...
Proceedings of Symposium on Geometry Processing SGP 2009International audienceIn this paper, we prop...
International audienceProgressive mesh compression techniques have reached very high compression rat...
AbstractA new progressive compression algorithm for arbitrary topology with highly detailed triangle...
The maximum compression, efficient transmission and fast rendering of geometric models is a complex ...
In this paper, we present two methods to compress colored 3D triangular meshes in a progressive way....
International audienceThis paper presents a new lossless, cluster-based randomly-accessible and prog...
Most systems that support the visual interaction with 3D models use shape representations based on t...
International audienceThis paper proposes a new lossy to lossless progressive compression scheme for...
In this paper, we propose a compression algorithm for color data in 3D semi-regular meshes. To enabl...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models...
In this work, we propose improvements on a state-of-the-art scheme for progressive triangular mesh c...
International audienceIn this paper we introduce a novel approach for progressive transmission of th...
Previous work on progressive mesh compression focused on triangle meshes but meshes containing other...
International audienceRecent advances in digitization of geometry and radiometry generate in routine...
Proceedings of Symposium on Geometry Processing SGP 2009International audienceIn this paper, we prop...
International audienceProgressive mesh compression techniques have reached very high compression rat...
AbstractA new progressive compression algorithm for arbitrary topology with highly detailed triangle...
The maximum compression, efficient transmission and fast rendering of geometric models is a complex ...