Orthogonal drawings of graphs are highly accepted in practice. For planar graphs with vertex degree of at most four, Tamassia gives a polynomial time algorithm which computes a region preserving orthogonal grid embedding with the minimum number of bends. However, the graphs arising in practical applications rarely have bounded vertex degree. In order to cope with general planar graphs, we introduce the quasi–orthogonal drawing model. In this model, vertices are drawn on grid points, and edges follow the grid paths except around vertices of high degree. Furthermore we present an extension of Tamassia’s algorithm that constructs quasi–orthogonal drawings. We compare the drawings to those obtained using related approaches.
The task of finding an extension to a given partial drawing of a graph while adhering to constraints...
We consider the problem of computing orthogonal drawings and quasi-upward drawings with vertices of ...
We use basic results from graph theory to design two algorithms for constructing 3-dimensional, inte...
Orthogonal drawings of graphs are highly accepted in practice. For planar graphs with vertex degree ...
Drawing a graph nicely in the plane is a challenging task and mostly the appropriate problems of max...
We introduce a new approach to orthogonal drawings of planar graphs. We define invariants that are r...
This paper addresses a long standing, widely studied, open question: Given a planar 3-graph G (i.e.,...
An orthogonal drawing of a graph is a drawing such that nodes are placed on grid points and edges ar...
We describe a branch-and-bound algorithm for computing an orthogonal grid drawing with the minimum n...
AbstractAn orthogonal drawing of a graph is an embedding in the plane such that all edges are drawn ...
AbstractAn orthogonal drawing of a graph is a drawing such that vertices are placed on grid points a...
AbstractLet G be a graph with maximum degree at most six. A three-dimensional orthogonal drawing of ...
In this paper we present a new algorithm that constructs an orthogonal drawing of a graph G with deg...
We give an algorithm to morph between two planar orthogonal drawings of a graph, preserving planarit...
In an orthogonal drawing of a plane graph G each vertex is drawn as a point and each edge is drawn a...
The task of finding an extension to a given partial drawing of a graph while adhering to constraints...
We consider the problem of computing orthogonal drawings and quasi-upward drawings with vertices of ...
We use basic results from graph theory to design two algorithms for constructing 3-dimensional, inte...
Orthogonal drawings of graphs are highly accepted in practice. For planar graphs with vertex degree ...
Drawing a graph nicely in the plane is a challenging task and mostly the appropriate problems of max...
We introduce a new approach to orthogonal drawings of planar graphs. We define invariants that are r...
This paper addresses a long standing, widely studied, open question: Given a planar 3-graph G (i.e.,...
An orthogonal drawing of a graph is a drawing such that nodes are placed on grid points and edges ar...
We describe a branch-and-bound algorithm for computing an orthogonal grid drawing with the minimum n...
AbstractAn orthogonal drawing of a graph is an embedding in the plane such that all edges are drawn ...
AbstractAn orthogonal drawing of a graph is a drawing such that vertices are placed on grid points a...
AbstractLet G be a graph with maximum degree at most six. A three-dimensional orthogonal drawing of ...
In this paper we present a new algorithm that constructs an orthogonal drawing of a graph G with deg...
We give an algorithm to morph between two planar orthogonal drawings of a graph, preserving planarit...
In an orthogonal drawing of a plane graph G each vertex is drawn as a point and each edge is drawn a...
The task of finding an extension to a given partial drawing of a graph while adhering to constraints...
We consider the problem of computing orthogonal drawings and quasi-upward drawings with vertices of ...
We use basic results from graph theory to design two algorithms for constructing 3-dimensional, inte...