Abstract—The Rutgers Master II-ND glove is a haptic interface designed for dextrous interactions with virtual environments. The glove provides force feedback up to 16 N each to the thumb, index, middle, and ring fingertips. It uses custom pneumatic actuators ar-ranged in a direct-drive configuration in the palm. Unlike commer-cial haptic gloves, the direct-drive actuators make unnecessary ca-bles and pulleys, resulting in a more compact and lighter structure. The force-feedback structure also serves as position measuring ex-oskeleton, by integrating noncontact Hall-effect and infrared sen-sors. The glove is connected to a haptic-control interface that reads its sensors and servos its actuators. The interface has pneumatic servovalves, signa...
This paper explores enhancing mobile immersive augmented reality manipulations by providing a sense ...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
Haptic feedback devices for virtual reality and telerobotics applications reproduce physical sensati...
HAPTIC INTERFACES ENHANCE IMMERSIVE VIRTUAL EXPERIENCES BY SUP- PLEMENTING AUDITORY AND VISUAL STIMU...
Abstract Novel haptics technologies are urgently needed to bridge the gap between entirely physical ...
In this paper the design of a multi-finger force-reflecting haptic interface device for teleoperatio...
© 2018 IEEE. This article describes the first steps in the development of a low-cost digital sensory...
This document details a lab study into bimanual synchronised haptics, followed by the design of a pr...
Natural movements and force feedback are important elements in using teleoperated equipment if compl...
Developments in Virtual Reality (VR) technology and its overall market have been occurring since the...
The hand force feedback system is an anthropomorphic haptic interface for the replication of the for...
This work is focused on developing and prototyping a haptic feedback system glove, which will be abl...
Virtual Reality is a powerful tool for training, simulation, and computer aided design.The sensation...
As computer technologies improve year by year, advanced and intuitive user interfaces become increas...
Upper limb robotic prosthetic devices currently lack adequate sensory feedback, contributing to a hi...
This paper explores enhancing mobile immersive augmented reality manipulations by providing a sense ...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
Haptic feedback devices for virtual reality and telerobotics applications reproduce physical sensati...
HAPTIC INTERFACES ENHANCE IMMERSIVE VIRTUAL EXPERIENCES BY SUP- PLEMENTING AUDITORY AND VISUAL STIMU...
Abstract Novel haptics technologies are urgently needed to bridge the gap between entirely physical ...
In this paper the design of a multi-finger force-reflecting haptic interface device for teleoperatio...
© 2018 IEEE. This article describes the first steps in the development of a low-cost digital sensory...
This document details a lab study into bimanual synchronised haptics, followed by the design of a pr...
Natural movements and force feedback are important elements in using teleoperated equipment if compl...
Developments in Virtual Reality (VR) technology and its overall market have been occurring since the...
The hand force feedback system is an anthropomorphic haptic interface for the replication of the for...
This work is focused on developing and prototyping a haptic feedback system glove, which will be abl...
Virtual Reality is a powerful tool for training, simulation, and computer aided design.The sensation...
As computer technologies improve year by year, advanced and intuitive user interfaces become increas...
Upper limb robotic prosthetic devices currently lack adequate sensory feedback, contributing to a hi...
This paper explores enhancing mobile immersive augmented reality manipulations by providing a sense ...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
Haptic feedback devices for virtual reality and telerobotics applications reproduce physical sensati...