Abstract The development of security visualization applications must involve the user in the design process in order to create usable systems. However, it is all too easy to lose track of the user during the design and development process, even though upfront investment in extensive user requirements gathering has proven benefits. To address this challenge, we adapt a user-centered design method called personas that enables effective requirements capture for varying scopes of requirements-gathering efforts, and, when used properly, keeps the user involved at every step of the process from design to evaluation.
A primary vehicle for understanding the user in the context of the requirements for a system has bee...
While personas are effective for workplace systems design, they are less useful when designing for v...
‘Personas ’ is an interaction design technique with considerable potential for software product deve...
Abstract The development of security visualization applications must involve the user in the design ...
Building secure and usable systems means specifying systems for the people using it and the tasks th...
Building secure and usable systems means specifying systems for the people using it and the tasks th...
Personas are a critical method for orienting design and development teams to user experience. Prior ...
System stakeholders fail to engage with security until comparatively late in the design and developm...
This paper aims to present a tool-supported approach for visualising personas as social goal models,...
This paper aims to present an approach where assumption personas are used to engage stakeholders in ...
System stakeholders fail to engage with security until comparatively late in the design and developm...
Organizations now routinely collect information about the needs of their consumers/users, but this i...
User involvement can help designers reach beyond functionality and usability, and identify the user’...
Personas are a popular technique in User-Centered Design, however their validity can be called into ...
A thorough understanding of the users that interact with the system is necessary to develop usable ...
A primary vehicle for understanding the user in the context of the requirements for a system has bee...
While personas are effective for workplace systems design, they are less useful when designing for v...
‘Personas ’ is an interaction design technique with considerable potential for software product deve...
Abstract The development of security visualization applications must involve the user in the design ...
Building secure and usable systems means specifying systems for the people using it and the tasks th...
Building secure and usable systems means specifying systems for the people using it and the tasks th...
Personas are a critical method for orienting design and development teams to user experience. Prior ...
System stakeholders fail to engage with security until comparatively late in the design and developm...
This paper aims to present a tool-supported approach for visualising personas as social goal models,...
This paper aims to present an approach where assumption personas are used to engage stakeholders in ...
System stakeholders fail to engage with security until comparatively late in the design and developm...
Organizations now routinely collect information about the needs of their consumers/users, but this i...
User involvement can help designers reach beyond functionality and usability, and identify the user’...
Personas are a popular technique in User-Centered Design, however their validity can be called into ...
A thorough understanding of the users that interact with the system is necessary to develop usable ...
A primary vehicle for understanding the user in the context of the requirements for a system has bee...
While personas are effective for workplace systems design, they are less useful when designing for v...
‘Personas ’ is an interaction design technique with considerable potential for software product deve...