Learners have great difficulty solving problems requiring changes to solutions demonstrated in examples. However, if the solution procedures learners form are organized by subgoals, then they are more successful. Subgoal earning is hypothesized tobe aided by cues in example solutions that indicate that certain steps go together. These cues may induce a learner to attempt to self-explain the purpose of the steps, resulting in the formation of a subgoal. Across 4 experiments it was found that a label for a group of steps in examples helped participants form subgoals as assessed by measures such as problem-solving performance and talk aloud protocols. Abstract labels were more likely than superficial labels to lead participants o form subgoals...
Consistent with a subgoal-learning approach, the authors hypothesized that learners who studied stat...
Expository instructions, worked examples, and subgoal labels have all been shown to positively impac...
Background Programming a computer is an increasingly valuable skill, but dropout and failure rates i...
In this experiment, we integrated two learning methods – subgoal learning and constructive learning ...
In highly procedural problem solving, procedures are typically taught with context-independent expos...
The present study explored passive, active, and constructive methods of learning problem solving pro...
The present study combined subgoal learning and self-explanation frameworks to improve problem solvi...
Subgoal learning, a technique used to break down problem solving into manageable pieces, has been us...
In science, technology, engineering, and mathematics (STEM) education, problem solving tends to be h...
Recent empirical results suggest that the instructional material used to teach computing may actuall...
Subgoal learning has improved student problem-solving performance in programming, but it has been te...
The present study combined subgoal learning and feedback frameworks to further improve problem solvi...
Subgoal labeled expository instructions and worked examples have been shown to positively impact stu...
We report on a study that used subgoal labels to teach students how to write while loops with a Pars...
Originally intended as a replication study, this study discusses differences in problem solving perf...
Consistent with a subgoal-learning approach, the authors hypothesized that learners who studied stat...
Expository instructions, worked examples, and subgoal labels have all been shown to positively impac...
Background Programming a computer is an increasingly valuable skill, but dropout and failure rates i...
In this experiment, we integrated two learning methods – subgoal learning and constructive learning ...
In highly procedural problem solving, procedures are typically taught with context-independent expos...
The present study explored passive, active, and constructive methods of learning problem solving pro...
The present study combined subgoal learning and self-explanation frameworks to improve problem solvi...
Subgoal learning, a technique used to break down problem solving into manageable pieces, has been us...
In science, technology, engineering, and mathematics (STEM) education, problem solving tends to be h...
Recent empirical results suggest that the instructional material used to teach computing may actuall...
Subgoal learning has improved student problem-solving performance in programming, but it has been te...
The present study combined subgoal learning and feedback frameworks to further improve problem solvi...
Subgoal labeled expository instructions and worked examples have been shown to positively impact stu...
We report on a study that used subgoal labels to teach students how to write while loops with a Pars...
Originally intended as a replication study, this study discusses differences in problem solving perf...
Consistent with a subgoal-learning approach, the authors hypothesized that learners who studied stat...
Expository instructions, worked examples, and subgoal labels have all been shown to positively impac...
Background Programming a computer is an increasingly valuable skill, but dropout and failure rates i...