This paper studies the identi¯cation problem in in¯nite horizon Markovian games and pro-poses a generally applicable estimation method. Every period ¯rms simultaneously select an action from a ¯nite set. We characterize the set of Markov equilibria. Period pro¯ts are a linear function of equilibrium choice probabilities. The question of identi¯cation of these values is then reduced to the existence of a solution to this linear equation system. We characterize the identi¯cation conditions. We propose a simple estimation procedure which follows the steps in the identi¯cation argument. The estimator is consistent, asymptotic normally distributed, and e±cient. We have collected quarterly time series data on pubs, restaurants, co®eehouses, baker...
After more then a decade of advances in theoretical models for industry dynamics, there has been a g...
We describe a two-step algorithm for estimating dynamic games under the as-sumption that behavior is...
We describe a two-step algorithm for estimating dynamic games under the assump-tion that behavior is...
This Paper studies the identification problem in infinite horizon Markovian games and proposes a gen...
This paper considers the estimation problem in dynamic games with finite actions. We derive the equa...
This paper considers the estimation problem in dynamic games with \u85nite actions. We derive the eq...
This paper considers the estimation problem in dynamic games with finite actions. We derive the equa...
In this chapter, we consider the nonparametric identification of Markov dynamic games models in whic...
International audienceThere are real strategic situations where nobody knows ex ante how many player...
This paper considers the estimation problem in dynamic games with finite actions. we derive the equa...
This paper considers the estimation problem in dynamic games with \u85nite actions. We derive the eq...
This thesis considers estimation of discrete choice stationary dynamic games. Chapter 1 shows that w...
In this paper, we study the identification and estimation of a dynamic discrete game allowing for di...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
In this paper, we study the identification and estimation of a dynamic discrete game allowing for di...
After more then a decade of advances in theoretical models for industry dynamics, there has been a g...
We describe a two-step algorithm for estimating dynamic games under the as-sumption that behavior is...
We describe a two-step algorithm for estimating dynamic games under the assump-tion that behavior is...
This Paper studies the identification problem in infinite horizon Markovian games and proposes a gen...
This paper considers the estimation problem in dynamic games with finite actions. We derive the equa...
This paper considers the estimation problem in dynamic games with \u85nite actions. We derive the eq...
This paper considers the estimation problem in dynamic games with finite actions. We derive the equa...
In this chapter, we consider the nonparametric identification of Markov dynamic games models in whic...
International audienceThere are real strategic situations where nobody knows ex ante how many player...
This paper considers the estimation problem in dynamic games with finite actions. we derive the equa...
This paper considers the estimation problem in dynamic games with \u85nite actions. We derive the eq...
This thesis considers estimation of discrete choice stationary dynamic games. Chapter 1 shows that w...
In this paper, we study the identification and estimation of a dynamic discrete game allowing for di...
There are real strategic situations where nobody knows ex ante how manyplayers there will be in the ...
In this paper, we study the identification and estimation of a dynamic discrete game allowing for di...
After more then a decade of advances in theoretical models for industry dynamics, there has been a g...
We describe a two-step algorithm for estimating dynamic games under the as-sumption that behavior is...
We describe a two-step algorithm for estimating dynamic games under the assump-tion that behavior is...