Figure 1. Illustration of our erosion simulation on a ”PG”-shaped mountain. (a) The initial terrain. (b) Terrain is being eroded by rainfall. The dissolved soil (denoted by green color) is transported by the water flow (blue). (c) The eroded terrain and the deposited sediment (red) after the rainfall and during the evaporation. Natural mountains and valleys are gradually eroded by rainfall and river flows. Physically-based modeling of this complex phenomenon is a major concern in producing re-alistic synthesized terrains. However, despite some recent improvements, existing algorithms are still computationally expensive, leading to a time-consuming process fairly im-practical for terrain designers and 3D artists. In this paper, we present a ...
Based on existing modelling theory and the visualization methodology of water erosion on hillslopes,...
Extremely-rapid flowlike landslide are a major hazard in many parts of the world, and managing their...
This paper describes and demonstrates two newly-developed hydrological modelling algorithms to simul...
International audienceNatural mountains and valleys are gradually eroded by rainfall and river flows...
New algorithm for hydraulic terrain erosion is introduced. The main goal of the paper is to provide ...
We present a new real-time hydraulic erosion simulation for Computer Graphics. In our system water r...
Visual simulation of natural eroded terrains using computer graphics has always been a fascinating r...
Realistically eroded terrain is a base of almost every outdoor visualization for simulators or compu...
We have developed an algorithm for hard and soft water-based terrain erosion. Additionally, we have ...
Erosion is the action of various natural processes, such as water flow, wind and gravity, that displ...
This paper presents a generalized solution to modelling hydraulic erosion using ideas from fluid mec...
Extended version of ICCVG 2010 articleInternational audienceThis paper presents a method to simulate...
International audienceThis paper presents a method to simulate hydraulic erosion and sedimentation o...
The complexity and dynamism of virtual reality is continuously improving. This work examines the imp...
The major process affecting the configuration and evolution of terrain is erosion by flowing water. ...
Based on existing modelling theory and the visualization methodology of water erosion on hillslopes,...
Extremely-rapid flowlike landslide are a major hazard in many parts of the world, and managing their...
This paper describes and demonstrates two newly-developed hydrological modelling algorithms to simul...
International audienceNatural mountains and valleys are gradually eroded by rainfall and river flows...
New algorithm for hydraulic terrain erosion is introduced. The main goal of the paper is to provide ...
We present a new real-time hydraulic erosion simulation for Computer Graphics. In our system water r...
Visual simulation of natural eroded terrains using computer graphics has always been a fascinating r...
Realistically eroded terrain is a base of almost every outdoor visualization for simulators or compu...
We have developed an algorithm for hard and soft water-based terrain erosion. Additionally, we have ...
Erosion is the action of various natural processes, such as water flow, wind and gravity, that displ...
This paper presents a generalized solution to modelling hydraulic erosion using ideas from fluid mec...
Extended version of ICCVG 2010 articleInternational audienceThis paper presents a method to simulate...
International audienceThis paper presents a method to simulate hydraulic erosion and sedimentation o...
The complexity and dynamism of virtual reality is continuously improving. This work examines the imp...
The major process affecting the configuration and evolution of terrain is erosion by flowing water. ...
Based on existing modelling theory and the visualization methodology of water erosion on hillslopes,...
Extremely-rapid flowlike landslide are a major hazard in many parts of the world, and managing their...
This paper describes and demonstrates two newly-developed hydrological modelling algorithms to simul...