This work explores a new direction in utilizing eye gaze for computer input. Gaze tracking has long been considered as an alternative or potentially superior pointing method for computer input. We believe that many fundamental limitations exist with traditional gaze pointing. In particular, it is unnatural to overload a perceptual channel such as vision with a motor control task. We therefore propose an alternative approach, dubbed MAGIC (Manual And Gaze Input Cascaded) pointing. With such an approach, pointing appears to the user to be a manual task, used for fine manipulation and selection. However, a large portion of the cursor movement is eliminated by warping the cursor to the eye gaze area, which encompasses the target. Two specific M...
In this work we assess four prototypes of gaze-supported input devices that aim o be more ergonomic ...
The fundamental problem for designing a gaze-based human-computer interaction is related to developm...
Selecting a graphical item by pointing with a computer mouse is a ubiquitous task in many graphical ...
Abstract. Previous studies have argued for the use of gaze-assisted pointing techniques (MAGIC) in i...
Although eye tracking technology has greatly advanced in recent years, gaze-based interaction is sti...
In this paper we present some solutions we have devised to improve eye pointing in ordinary PC use. ...
This project will demonstrate a new approach to employing users gaze in the context of human-comput...
Augmentative and alternative communication tools allow people with severe motor disabilities to inte...
Navigating on large high-resolution displays (LHRDs) using devices built for traditional desktop com...
This paper examines and compares the usability problems associated with eye-based and head-based ass...
The aim of this paper was to evaluate the use of three facial actions (i.e. frowning, raising the ey...
Gaze-based interaction is a fast and ergonomic type of hands-free interaction that is often used wit...
Abstract—We analyzed cursor control trace with respect to three cursor control methods: eye-gaze, ha...
Selecting a graphical item by pointing with a computer mouse is a ubiquitous task in many graphical ...
Click on the DOI link to access the article (may not be free).Alternative input devices to the compu...
In this work we assess four prototypes of gaze-supported input devices that aim o be more ergonomic ...
The fundamental problem for designing a gaze-based human-computer interaction is related to developm...
Selecting a graphical item by pointing with a computer mouse is a ubiquitous task in many graphical ...
Abstract. Previous studies have argued for the use of gaze-assisted pointing techniques (MAGIC) in i...
Although eye tracking technology has greatly advanced in recent years, gaze-based interaction is sti...
In this paper we present some solutions we have devised to improve eye pointing in ordinary PC use. ...
This project will demonstrate a new approach to employing users gaze in the context of human-comput...
Augmentative and alternative communication tools allow people with severe motor disabilities to inte...
Navigating on large high-resolution displays (LHRDs) using devices built for traditional desktop com...
This paper examines and compares the usability problems associated with eye-based and head-based ass...
The aim of this paper was to evaluate the use of three facial actions (i.e. frowning, raising the ey...
Gaze-based interaction is a fast and ergonomic type of hands-free interaction that is often used wit...
Abstract—We analyzed cursor control trace with respect to three cursor control methods: eye-gaze, ha...
Selecting a graphical item by pointing with a computer mouse is a ubiquitous task in many graphical ...
Click on the DOI link to access the article (may not be free).Alternative input devices to the compu...
In this work we assess four prototypes of gaze-supported input devices that aim o be more ergonomic ...
The fundamental problem for designing a gaze-based human-computer interaction is related to developm...
Selecting a graphical item by pointing with a computer mouse is a ubiquitous task in many graphical ...